If you have a Mac, here's a link to where you can download Visual Studio Mac [Preview]: The IDE seems to have a lot of.
These words provide details of the Visual Studio extension I have created for developing dynamics 365 solutions The extension contains the following features. (right click the.xlsx file).
(right click solution Xrm menu). (right click solution Xrm menu or package settings connection grid). (right click solution Xrm menu). As of this writing the extension is only supported in Visual Studio 2017. It is free and can be installed in visual studio by selecting Tools - Extensions and Updates Installation The screenshot below shows installation in the Extensions and Updates dialog.
Select Visual Studio Marketplace and search for JosephM.Xrm.Vsix. This should give an option to install it when the application closes With the extension installed you should get a new XRM menu group in the solution explorer window for various right-click scenarios.
Since we Visual Studio 2017 in March of that year, it has become our most popular Visual Studio release ever. Your feedback has helped our team publish seven updates since our initial GA, which have improved solution load performance, build performance, and unit test discovery performance. We’ve also made Visual Studio 2017 our most accessible releases ever, helping developers with low-vision or no-vision be more productive. Our team is focused on introducing features that make every developer more productive: better navigation features like “go to all” (Ctrl +,), features to improve code quality like Live Unit Testing, and most recently, to enable real time collaboration with. And we have even started to show how we will use artificial intelligence to assist developers with. Now, it’s time to start to look at what comes next.
The short answer is Visual Studio 2019 Because the Developer Tools teams (especially.NET and Roslyn) do so much work in GitHub, you’ll start to see check-ins that indicate that we’re laying the foundation for Visual Studio 2019, and we’re now in the early planning phase of Visual Studio 2019 and Visual Studio for Mac. We remain committed to making Visual Studio faster, more reliable, more productive for individuals and teams, easier to use, and easier to get started with. Expect more and better refactorings, better navigation, more capabilities in the debugger, faster solution load, and faster builds.
But also expect us to continue to explore how connected capabilities like Live Share can enable developers to collaborate in real time from across the world and how we can make cloud scenarios like working with online source repositories more seamless. Expect us to push the boundaries of individual and team productivity with capabilities like IntelliCode, where Visual Studio can use Azure to train and deliver AI-powered assistance into the IDE.
Our goal with this next release is to make it a simple, easy upgrade for everyone – for example, Visual Studio 2019 previews will install side by side with Visual Studio 2017 and won’t require a major operating system upgrade. As for timing of the next release, we’ll say more in the coming months, but be assured we want to deliver Visual Studio 2019 quickly and iteratively. We’ve learned a lot from the cadence we’ve used with Visual Studio 2017, and one of the biggest things we have learned is that we can do a lot of good work if we focus on continually delivering and listening to your feedback. There are no bits to preview yet, but the best way to ensure you are on the cutting edge will be to watch this blog and to subscribe to the. In the meantime, our team will continue to of what we’re planning online, work in many open source repositories, and take your feedback through our.
This blog post is just another example of sharing our plans with you early, so you can plan and work with us to continue to make Visual Studio a great coding environment. John John Montgomery, Director of Program Management for Visual Studio John is responsible for product design and customer success for all of Visual Studio, C, C#, VB, JavaScript, and.NET. John has been at Microsoft for 17 years, working in developer technologies the whole time. There are many things wrong with Visual Studio’s XAML designer, performance being just one of them.
Ever since the “new” designer was introduced with VS2017 15.4(?) (ref. ), it has, for me, essentially been crippled and its value as a productivity tool severely diminished compared to what it was before. So many previously helpful features were either disabled or disappeared altogether. Things like (in the Properties window) the collection editors (e.g. Being able to click on the ellipse button next to the ColumnCollection or RowCollection properties in a grid to bring up the collection editor in a modal dialog) and the new object editors (e.g. Being able to click on the ellipse button next to the DataContext property in a page to be able to browse to the data source and have all references added automatically). There is other general weirdness like why, when I am looking at the properties for an AppBarButton in the Properties window, is the Icon property nowhere to be seen, but works fine in the code editor and comes up in IntelliSense?
That the “new” (15.4?) XAML designer experience was forced on all developers with projects targeting at least Windows 10 1709 is inexcusable. It should only ever have been an option, to be switched on if desired in Visual Studio’s Options dialog. If VS2019 is to be an improvement over VS2017, the XAML designer needs some serious attention.
Thank you for your feedback. I wanted to address your comment directly since I think it’s important to understand what happened with the Fall Update. The main push behind the new designer was the fact that UWP’s evolution was going in a direction that the existing designer couldn’t handle. Simply put, if we hadn’t put the new designer in Visual Studio 2017 Update 4, there would have been no designer at all.
Effectively, UWP grew beyond what the XAML designer could handle. We made the decision to release the designer that had restricted functionality rather then ship an experience that lacked a designer completely. Since the designer was released in Update 4, we’ve been hard at work enabling the scenarios you’ve described as well as working on improving the designer reliability and performance. In Update 8, you’ll find that the collection editor is one of the features we’ve re-enabled, and moving forward we’re continuing to light as many of the features from the old designer up as possible. I hear your frustration and I respect your position on it but what I can promise is that we’re still committed to making all of our developers as productive as possible and we’re continuing to improve the designer to reach that goal. Rider is 64-bit and is getting more and more of my attention these days.
Rooting for the VS team as always but I like others have really had it with the quality especially around the project system which seems to continually regress as time goes on and has exhausted all my patience in the matter. Lockups are incredibly difficult to deal with as well, especially since we have to report them and in my experience they do not seem to be a priority nor do they want to make it one. Sooooo Rider with its native 64-bit support it is, then.
I have been developing professionally with VS for 20 years now. Honestly, the experience seems to get worse with each new release. The amount of time wasted in my day working with XAML alone makes me more than frustrated. The feeling is mutual among my peers as well – and it has been for years now. VS Code is such a fresh breath of air because of its speed. VS full has become so bloated, working with UWP/XAML so slow, and build times so slow. Also, imo profiling tools should be turned OFF by default, with a simple button to toggle them back on when needed.
As a developer, I don’t want them on all the time – rather, just when I want to profile. I have heard the VS team talk about ‘performance improvements’ for a very long time. The story here is the same. UWP development should be faster than Win Forms development, and yet it is so much worse. I would really appreciate it if the team would stop bloating the VS full product and instead finally get the core stuff running lightning fast – FASTER than Win Forms!
– that’s my expectation and the bar you should set for yourself. Thanks for listening. I’ve had problems with the WinForms designer for as long as I can remember, going back multiple versions of Visual Studio. In my day job where I work with VS2017 on a legacy product that is a hybrid of C and C#, any WinForms dialog that contains a visual component written in C almost invariably causes some sort of error when I try to open the dialog in the designer, alternating between allowing me to continue past the error (and “helpfully” deleting the “offending” code — good thing there is version control to restore these unwanted changes), or refusing to allow me to access the designer at all. Modifying WinForms dialogs by editing the.designer.cs files has become the norm. Will Microsoft, after all these years, finally fix the WinForms designer?
One can dare to dream. I’m glad it’s a real version, and not some rolling as-a-service thing.
2017 has been buggier than all of the bugs 2015 and 2013 had combined. Also, some of the “releases” (not previews, but final release), when they first released, severely broke some things. Please care more about testing what you release than meeting some time-frame. Please don’t consider us your testers (again, the final releases, not the previews).
Please stop this rude closing of a bug report in delopercommunity.visualstudio.com, because “this is a low priority and we don’t have time to look into it now.” That’s just rude. That makes you look like a bunch of college kids.
At least have the decency to leave it open. Most of the memory footprint is caused by tons of useless NodeJS processes. I don’t understand why IDE must be written is such terrible language/runtime like JavaScript is while we have mature.NET platform. These processes are there even when you don’t open any web project. Have Microsoft already heard of multithreading and CLR appdomains? You don’t need 100 isolated processes to run 100 tasks, we already have threads for such purpose last two decaces, remember?
Please just remove all the JavaScript junk and it will be fine again. The point being that.NET is a MSFT IP/asset and you are fostering/facilitating a technology that is not MSFT, thereby reducing the quality of your product and making it more expensive to develop quality solutions as such. Now your team is having to split their time between two different technologies (.NET and JavaScript) and in doing so becoming generalists in two (lower quality, higher costs) rather than experts in one (higher quality, lower costs). Your ever increasing bug count and general quality level of your product these days reflects these types of decisions and approaches. This is all especially confounding when.NET is indeed made by the very company that employs you and makes those options you own valuable.
It would seem you would be doing everything in your power to not only improve the lives of your customers that use your products with a higher quality product, but improve your own net worth in the process of doing so. Not necessarily in that order, either. The license drove people away from using VS and Microsoft technology for the small plumbing things in enterprise. My manager won’t buy me an enterprise licence just to write a f# tool to experiment wrangle test data.
Now it’s mostly the open source stuff. To encourage enterprise to use more MS technogy, have more people understand ms knowledge and skills you need to relax the license to allow individual developer in enterprise to use VS for usage that don’t directly contribute to the product. Hope you guys will give it a thought. Visual Studio 6 used C and used to be very fast and responsive. Since then, it appears VS is using C# and tends to be very slow and non responsive specially for larger projects. Hopefully VS2019 will be a fast C based, 64bit application instead of the slow, C# based 32bit VS2017 application that we have at present.
Hopefully, MS can use AI to upgrade the current VS C# developers to C developers so that they learn to use delete operator correctly instead of having to rely on slow and cranky Uncle Garbage Collector to take care of resource deallocation. I wanna MSVCR200.DLL back to asure C runtime library to be developed together with C standard library. Currently I’ve found a lot of TBD bug fixes in your UCRT source, probably just because it is bound to the WinSDK, and you cannot fix it because of the requirement of binary compatibility (fix some bugs might cause apps to crash).
Also please add always-on UTF-8 support in the C runtime library. The ANSI/OEM are obsolete but it is hard to set customers’ CPACP=65001 because it breaks existing apps.
The Visual Studio for Windows Releases have always been the highlight of the year and just keeps getting better and better, even when you think all that can be done has been done. However, I do think feel Visual Studio for Mac has been left behind as far as becoming a world class IDE like Visual Studio for Windows.
Its improved quite a bit since Xamarin Studio days, but its still in the massive shadow that’s cast over it by Visual Studio for Windows as well as Rider for Mac. Visual Studio for Mac is super important for increased Xamarin and.NET adoption on Mac. Most cross platform developers are either on Mac or Linux. As mentioned by someone else in the comments here, if Visual Studio could extend to Linux that would be fantastic for increased adoption of Xamarin.
As a cross-platform HPC developer living on bleeding edge C, I must say VS is the best IDE out there for multiple reasons, but there’s room for improvement. Pro: – CMake as a first-class citizen in VS rocks! Love the work you do guys and every release makes my life a whole lot better! (Allow default templating CMakeSettings.json and I’m a happy man!) – Easy Preview version installs. The fact that we can test both IDE features and compilers before they are released and be able to provide feedback on them is also a huge life saver.
– C conformance, convey our congrats to the VC people for their hard work. They are making real good progress. – Linux development goodies, cross-platform squigglies. Awesome stuff! Con: VS needs a major overhaul for many reasons. – VS fires up slow as hell! The fact that Compiler Explorer (godbolt) is the fastest way to get an editor to test multiple compilers (MSVC, GCC, Clang) is a joke.
Even Matt admitted it’s hilarious that a roundtrip from the browser to a cloud instance and back is faster than just getting a textbox ready to compile 1 line of code. There should be an option, or one should be able to create shortcuts that we can pin to the Start Menu that opens a new project template of our choice instad of the VS welcome page. I want to click once, and get a text box as fast as possible with a CMakeSettings.json of my choice, one that’s already setup for MSVC and Clang inside Windows and Clang/libc and GCC/libstdc in WSL. – VS 32-bit in 2018?
By the time x64 would be default, it would already make much more sense to have ARM64 binaries for Windows on ARM. Please, up your game by providing x64 and ARM64 binaries as well. There’s no reason to buy any of the Windows on ARM machines if VS does not run on them. Best way to achieve that would be to not emulate any of the stuff but have native binaries. – VS in the Store! MS in general direly needed MSIX and would also direly need a 1st party repo of MSIX pacakges.
It would be nice if the Microsoft Store could take of installing something like VS. Just like Edge extensions have their own place in the Store, VS workloads and individual components should have their own. I think VS should provide some input and incentive into making the Store better and more reliable. – MS love HPC a bit more: MS-MPI SDK in the VS installer, OpenMP 2.0+ – VS needs a major perf boost.
This has actually more things to it: – It amazes me how much of Windows still uses WinForms (Event Viewer, Disk Manager, Device Manager), the system is plagued with such legacy components. One has the impression that XAML shines in fast UI prototyping and hooking up app logic to it. Why hasn’t VS itself embraced XAML yet??? By disconnecting the UI definition from the implementation, if someone actually sat down and wrote a DX12 back-end to XAML, a lot of CPU cycles could be saved.
(Heaven forbid, write a Vulkan back-end for XAML and have a UI ready for Linux in no time? There must be something if the Mobile Office apps are in place.) – JS in an IDE? Please, put web developers to other use. Move them over to VS Code. I’ve said it before and I’ll say it again: dynamic runtimes interpreting static layout is nonsense. Sure, it has it’s place (reduces binary size), but in an IDE the UI does not have to serialized in the same manner as on the web. I would imagine icons in the UI be SVGs and have custom-tailored shaders generated solely for rendering that particular icon in any magnification.
Stuff like this, not web bloat. Of course, an SVG is just a resource in a XAML file. – Yes, SW is becoming slower in general. An e-mail client 10 years ago did the same stuff they do today, but on a fraction of the resources. Development time wasn’t that much longer either. Don’t waste resources just because dev boxes are deemed to have more resources than end-user machines.
Aim for Windows on ARM, device Andromeda and the likes! – More componentization, more async (no unresponsive UI, EVER), more lazy load, more XAML, less bloat. Only display stuff I asked for and only load modules I actually use. – Reporting issues should not require VS installed.
Someone having only the Build Tools installed and using VS Code cannot report VC defects! I have no problem with more C# in the codebase than C. It brings about ABI stability which C currently is not fit to do, at least widely.
C# is already heavy (have to load tens of megs of.Net runtime), but JS, Electron and rest of the web technologies is just overkill. An IDE should not rely on them.
(Yes, VS Code has a lot of devs, because the web is sexy, but it’s also far heavier than it should be.) More good C#, C(/WinRT) in critical paths. You don’t have to make VS great again, it’s already great; but there’s much to improve on. I think you should take a much bolder approach and break a lot more things for the sake of long run. (Mandate XAML UI for all extensions for easier embedding into the editors own UI?
Things like this.) Keep up the good work! VS is still by far the best IDE for C. In a lot of ways I think if you started with Visual Studio Code and built up from there right now you would end up with something more efficient and work from a base that is cross platform. I think in turn having that same core, both Visual Studio Code and Visual Studio would then also share core updates and improvements across one code base update.
They would of course differ where Visual Studio would of course have what it is, but VSC would be a true baby brother and I think going forward would be a good grounded approach. That’s just my thoughts anyway. From VSIP Gold partner stand point ($10K/year mind you), we feel seriously neglected with VS 2017: there is still no Shell redistributable for VS 2017, which is the 1st version that did not have it released afaict, and no word from Microsoft as to when and if it’s ever gonna be released. Thus we are stuck on shipping our product against VS 2015 shell while our customers are asking for VS 2017 support. Along the same line, we’d like to see a stand alone installer provided – current online online only model is major PITA. And lastly, I find frequency of VS 2017 updates maddening.
Consider some sort of more predictable release schedule that’s not as lengthy as former SPs and not as frequent as some times every week. While I really look forward to the VS2019 for PC & Mac releases, MS Dev Tools really needs to step up and put to rest a lot of outstanding issues with the product that have been time and again closed because of NoRepo. Issues like the “A retry should be performed” while debugging, issues with speed and memory usage, and the reliance on NodeJS need to be addressed. These are serious issues, and while the feature set of VS is growing and going forwards, the stability and performance of the software as a whole is screaming backwards in reverse at 100mph. Roslyn is a great technology, but it is still very unstable. Web developers shouldn’t be afraid of setTimeouts causing the debugger to crash when a breakpoint is hit even when JavaScript debugging is not enabled. VS shouldn’t be launching 3 separate instances of NodeJS disguised as ServiceHub.Host and other services.
VS needs significant improvement in making is much more lightweight and usable, offloading to satellite services is just shifting the memory and CPU load to other processes and not solving the problem. Bring back Architecture Tools, these designers were amazing and blew all the other “competitors” out of the water, heck even Visio can’t compare, the decision to remove them was ill-conceived. Seriously, MS Dev Tools, look at the innumerable number of complaints on UserVoice, here and all over with how badly the product actually performs outside of your local development environment. At some point, Microsoft will need to stop thinking it is smarter than the entire world and stop arguing that it can still address its decade long performance and stability problems with large solutions and/or configurations with lots of extensions in a 32-bit application. I am well aware that not all scenarios will benefit from this, and it will not resolve all performance issues; I read all of Microsoft’s articles on the subject. But I think (and obviously from reading the comments to this blog post, and from the feedback topics that keep popping up and being shut down, I am not alone) that it should just bite the bullet and DO IT, even if just from a PR standpoint to stop having to deal with angry comments, blog posts, suggestions on their feedback forums, etc But I guess it will rather keep adding more and more bloat with each release.